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用于 Daz3D 导入的主材质和图层系统 - Master Materials and Layer System for Daz3D Imports

简介:

这个新产品构建并集成了我之前的系统的元素用于 Daz3D 导入的材质转换和图层系统,以及为游戏中的实时应用程序量身定制的其他增强功能。它包括一个蓝图设置,允许在运行时动态调整材质参数,从而促进即时角色定制。

此设置将粗糙度和色调等常用参数集中在细节面板中,同时在所有 UV 点/主体区域应用更改以简化编辑。此外,一些基础化妆品(眼影、眼线、口红)已添加到基础材质中,以实现运行时可用性。纹身系统也这样做了。

支持的虚幻引擎版本: 5.3 – 5.4


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