Description:
This is a four-part series using Daz Studio and Unreal Engine together in the character creation and development process.
Some of the topics covered in the series as a whole include: Daz to Unreal plugin, Morphs, Groom Hair, Metahuman, Pawn and Actor Blueprints, Repairing Basic Foot IKs, Control Rigs, Creating IK Rigs and IK Re-Targeters, Animations, Lighting, and Best Importing Options.
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Fomalhaut Bravo
Come on ~ happy ah ~ anyway, there are a lot of time
German
Finally found you, good thing I didn't give up!
KT_Christian
Come on ~ happy ah ~ anyway, there are a lot of time
老芒果UQ
This model is really good ~
牛牛
This model is really good ~
dain kim
Come on ~ happy ah ~ anyway, there are a lot of time
mlly green
good