Description:
This is a four-part series using Daz Studio and Unreal Engine together in the character creation and development process.
Some of the topics covered in the series as a whole include: Daz to Unreal plugin, Morphs, Groom Hair, Metahuman, Pawn and Actor Blueprints, Repairing Basic Foot IKs, Control Rigs, Creating IK Rigs and IK Re-Targeters, Animations, Lighting, and Best Importing Options.
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南瓜侠
Come on ~ happy ah ~ anyway, there are a lot of time
John Chen
I am here to rob D coins O(∩_∩)O
hu
Since I came here, I have been a lot of weak@_@
mlly green
good
小温
This model is really good ~
miessso
Come on ~ happy ah ~ anyway, there are a lot of time