Description:
Photogrammetry is the method of making measurements from photographs where you can gain enough information to create a 3D object. With the right tools and workflow, you can create 3D models just from photographic references!
John Haverkamp leads you through a high value tutorial from taking good photos, to creating a mesh, editing in ZBrush and importing the model ready for use in Daz Studio.
In this case study he utilizes multiple photographs of a forest floor rock, complete with its detailed texturing. John turns this into a Daz Studio 3D asset, using Meshroom and ZBrush.
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欧敦敦@
Come on ~ happy ah ~ anyway, there are a lot of time
Kisane
Since I came here, I have been a lot of weak@_@
gdrg
Come on ~ happy ah ~ anyway, there are a lot of time
Jessica
A daily jerk, happy and relaxed
aibgds
I am here to rob D coins O(∩_∩)O
pronet
This model is really good ~
ko
Finally found you, good thing I didn't give up!
浅浅何弃疗
Finally found you, good thing I didn't give up!