已经关闭绘制穹顶选项了,但是镜子还是会反射HDRI的图片。
只能改变角度和hdri强度,但是效果还是有差别。
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You are advised to visit https://en.daz3ddl.com/posts/discussion/2479
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感谢大佬指点,看来只能打光了,hdri虽然方便但是限制还是很多。
RoboNeko
只要是一面镜子,基于物理渲染就一定有镜反;如果你高开光泽粗糙度,它变金属板,那就不是镜子了~~ 唯一的方式就是不加Dome,环境模式用Scene Only~~