每次渲染都提示这个,我听说是显存满了,但是无论是4K还是1080P都是这样,困惑了好久,配置是RTX2060 + I5 9600KF + 16G内存
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Tips
You are advised to visit https://en.daz3ddl.com/posts/discussion/1152
jstzlxl
GPU渲染,最好使用N卡
无常书生
这个问题我也遇到过,感觉主要是模型太多,CPU与GPU渲染出错,我在大多数情况下减少建模数量可以避免出现
eric033
4.12毛病太多,早该弃用,我已经在用4.15了,4.14开始有新的工作模式,可以显示灯光效果,对于需要调整HDRI来说太方便了,不需要等渲染。
RoboNeko
基于硬件问题导致软件崩溃,这事儿到现在没有根治,也是实情;但是很多用户已经在新版的使用中解决或大幅缓解了原有最头疼的问题,即便有些小毛病,平衡之下必定有所取舍。渲染崩溃或者Rollback回到CPU频发这种问题,与鼠标位移(beta版年初就出现过,官方速更了)类似这种问题,孰轻孰重,如何权衡,就在自己了。
RoboNeko
跟真正老玩家比,我就不算老用户了,但作为一个近6年的用户,强烈建议大家建立更版、并同时使用beta版的习惯,就是因为早版存在这样那样问题,才会持续推出新版。这个世界上没有100%完美的软件,保持使用除掉旧bug并增新功能的版本,应该是使用DAZ类似这种3D软件的良好习惯。DAZ推更算慢的,4.12也已经是近两年前版本,它的各种问题就不说了;即便新版在某些用户手上存在一些问题,也是在所难免,但并非大多数,张三有问题不代表李四就有,这个不是玩儿撞概率~~ 而且从实际情况来看,一些问题不能完全归咎于软件,比如某些产品导致场景编辑出问题甚至软件崩溃也时有发生。。。所以要理性看待
珀耳塞福涅
建议先暂用4.12版本,4.15虽然渲染没问题,但小毛病不少,会让你辛苦很久的工作由于突然崩溃而白干,等待官方做更新后再提升版本,一个吃了好几次亏的苦人的忠告......
RoboNeko
4.14版偶见此问题,官方只更了新版,却未给过说明。如果大家不是在用官方最新4.15.02版本,请立即更新。同时,请下载Public Build版本,安装后执行渲染,如果这样的问题依然出现,再行研究~
yingquliang
我也是出现这种情况,有点苦恼
RoboNeko
使用的是哪个版本?