Description:
These shaders use heavy subsurface scattering to create the look of shiny, translucent plastic, milky glass and super soft gummy materials.
Require: Subsurface Shader Base
Product Link:
Download:
By - DAZ3DDL
Description:
These shaders use heavy subsurface scattering to create the look of shiny, translucent plastic, milky glass and super soft gummy materials.
Require: Subsurface Shader Base
Product Link:
Download:
Tags:
By - DAZ3DDL
Jose Herazo
This model is really good ~
GJ
Come on ~ happy ah ~ anyway, there are a lot of time
Nyk
I am here to rob D coins O(∩_∩)O
irivere
Come on ~ happy ah ~ anyway, there are a lot of time
MeHLabs
Come on ~ happy ah ~ anyway, there are a lot of time
飞火无痕
Finally found you, good thing I didn't give up!
lukelin
I am here to rob D coins O(∩_∩)O
momomoo
Since I came here, I have been a lot of weak@_@
爱丽丝·桃乐丝
This model is really good ~