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Subsurface Gummy & Plastic Shaders

Description:

These shaders use heavy subsurface scattering to create the look of shiny, translucent plastic, milky glass and super soft gummy materials.

Require: Subsurface Shader Base

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J

Jose Herazo

This model is really good ~

  • 6 days ago
G

GJ

Come on ~ happy ah ~ anyway, there are a lot of time

  • 1 month ago
N

Nyk

I am here to rob D coins O(∩_∩)O

  • 2 months ago
I

irivere

Come on ~ happy ah ~ anyway, there are a lot of time

  • 3 months ago
M

MeHLabs

Come on ~ happy ah ~ anyway, there are a lot of time

  • 4 months ago

飞火无痕

Finally found you, good thing I didn't give up!

  • 5 months ago
L

lukelin

I am here to rob D coins O(∩_∩)O

  • 5 months ago
M

momomoo

Since I came here, I have been a lot of weak@_@

  • 5 months ago

爱丽丝·桃乐丝

This model is really good ~

  • 6 months ago