Description:
This tutorial helps give you mastery over your Daz Studio content. Is the state of your Daz content a little like your basement, a little jumbled and out of control? Seaghan Hancocks take you through some vital steps and understanding to improve your organisation and assists in having your content workspace look spick and span!
Tutorial running time : 122 minutes
Includes Indexed Tutorial, allows you to click and jump to key points in the video.
PDF of time index of content.
Content includes...
-The Daz Install Manager (DIM) and the Content Manager
The DIM and the DS Content Manager are meant to work in concert with each other, but when to use which and what about those local zipped files you have? Also, it's important to ensure that your Content Manager is looking where you expect for your content.
- How to Set up a local server
Local servers can free you from your desk or office. If you have two (or more) computers, it's frustrating to load content on all devices — especially if it's a laptop with limited disk space. Loading on a local server allows you the freedom to work where you like and use your other computer to render.
- Loading content with the Daz Install Manager
The Daz Install Manager is a great tool, but it requires setup and monitoring else you may end up loading where your Content Manager can't find it.
- Cataloguing with the Content Manager
Ever been making a scene and think, "all I need is a knife to complete this combat scene" and know you have one, somewhere, but a search for "knife" turns up nothing because the content creator called it a "dirk"? Now, where was that content with the dirk?
New in the Content Manager is the ability to organise your content where it makes sense to you. For example, the default folder for base characters is "People" and I prefer "Figures" because I like to store all base "figures" in the same location. A horse is a figure but will not reside in the "People" directory but it can in my Figure directory. We'll show you how you can create your own structure that makes sense to you and your workflow.
How to Create In Folder Instructions
All content comes with README files, that may, or may not be read, at least once. If you're like me, you might remember something "odd" about certain content pieces but I dislike having to leave my workflow to find the README, not to mention, I might not remember this was some quirk with this product.
The solution... put the instructions right in the folder with the content and if necessary, you could even link to the README so you're not spending time searching for it! We'll show you how!
Product Link:
chenk
Since I came here, I have been a lot of weak@_@
Oracle1990
Since I came here, I have been a lot of weak@_@
thepatriarch
Since I came here, I have been a lot of weak@_@
Sammy
Come on ~ happy ah ~ anyway, there are a lot of time
xavier qin
A daily jerk, happy and relaxed
gamed
This model is really good ~
GlennAoki
Come on ~ happy ah ~ anyway, there are a lot of time
ttt
Come on ~ happy ah ~ anyway, there are a lot of time
uzhuzh
I am here to rob D coins O(∩_∩)O
moials
This model is really good ~
Echen
真的不错
靖远
这个是干嘛的
1熊本熊1
终于找到你l\
acdfbe
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))
shiliou
混一下
AOITO
找了好久
WAITINGTS
真的不错
qaz
(๑•̀ㅂ•́)و✧
qaz
bbbb棒
qaz
非常好
ibwfjx69230
这个模型真不错~
YSJ
评论加成
YSJ
真的不错的
max、
为了D币冲冲冲!