简介:
在角色艺术作品的某些点上,你会实验打斗场景,创造高能量的艺术作品,可以有效地抓住观众的注意力。DAZ工作室有大量的姿势、道具和场景来建立对抗和大量的关键决定来设计一个引人注目的打斗场景,那么最好的方法是什么?如果你正在开发一个视觉故事,你会想要设计一个对抗来推动故事向前发展,并改变你的角色。
德鲁·斯宾塞提供了一个新的全面的教程指南,他已经编排和渲染了几十个DAZ的战斗场景为他出版的图形漫画。在现实世界中,德鲁是一名武术训练师,他提供了额外的见解来制造真正的冲突。
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maria
A daily jerk, happy and relaxed
luvxdesire
Finally found you, good thing I didn't give up!
苍天笑
Finally found you, good thing I didn't give up!
PExTwIZtjhXru
Since I came here, I have been a lot of weak@_@
DeXiZ
Since I came here, I have been a lot of weak@_@
Dakka0113
This model is really good ~
Mr Soban Ahmed
Come on ~ happy ah ~ anyway, there are a lot of time
peturr
Come on ~ happy ah ~ anyway, there are a lot of time
johan
Finally found you, good thing I didn't give up!
李小狼
A daily jerk, happy and relaxed
kingdom
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))