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Automatic 4-Zone Bend Correction for Genesis 9

Description:

Automatic 4-Zone Bend Correction for Genesis 9 adds multiple animated corrective morphs to Genesis 9 to help simulate realistic joint bending on the four main limb zones.

By enabling Bend Correction, corrective morphs are automatically set based on the limb position. The system includes a one-click solution to enable all four limb zones in addition to individual dials to reduce the effect os each of the following limb zones:

The overall effect is a more realistic squashing of the muscle around the bend which can also improve how dForce clothing works on bent joints. Without this feature, dForce clothing can be pushed through the character's "skin" on extreme poses causing the clothing mesh to explode.

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C

chankt

This model is really good ~

  • 1 week ago
D

duanpeng

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  • 1 month ago
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jroux

A daily jerk, happy and relaxed

  • 2 months ago
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Dawan Ali Abdulla

A daily jerk, happy and relaxed

  • 3 months ago
T

tao123456789

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  • 4 months ago
M

mkx126

A daily jerk, happy and relaxed

  • 4 months ago

常温

Finally found you, good thing I didn't give up!

  • 4 months ago
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lengkuwolf

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  • 4 months ago
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jiangjy

I am here to rob D coins O(∩_∩)O

  • 4 months ago