Description:
HDRI maps are wonderful lighting and environment tools since they give you both a scenery to play with, all the lighting already pre-made, plus, you save geometry memory and free up lots of rendering speed.
However, all those benefits come with a cost: You can't alter the lights/shadows without rotating the scenery, which often creates a mismatch: You're either happy with the lights and shadows, or the background, and very seldom both. Plus, you can't change the intensity of the lighting on your models without at the same time, altering the overall background brightness.
In this advanced DAZ Studio Iray HDRI tutorial, you'll learn how to overcome those limitations, and get 100% freedom to get individual background, lighting, AND shadows from the same HDRI map. The best of both worlds!
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hunterxhunter
Come on ~ happy ah ~ anyway, there are a lot of time
ysz
Come on ~ happy ah ~ anyway, there are a lot of time
Diadan
This model is really good ~
好野
Finally found you, good thing I didn't give up!
sam
This model is really good ~
孤木长青
Come on ~ happy ah ~ anyway, there are a lot of time
tuotuo
Finally found you, good thing I didn't give up!
Floopitywoop
A daily jerk, happy and relaxed
chulsoo
这个是个教程吧
leowest
很好的资源,谢谢