Description:
HDRI maps are wonderful lighting and environment tools since they give you both a scenery to play with, all the lighting already pre-made, plus, you save geometry memory and free up lots of rendering speed.
However, all those benefits come with a cost: You can't alter the lights/shadows without rotating the scenery, which often creates a mismatch: You're either happy with the lights and shadows, or the background, and very seldom both. Plus, you can't change the intensity of the lighting on your models without at the same time, altering the overall background brightness.
In this advanced DAZ Studio Iray HDRI tutorial, you'll learn how to overcome those limitations, and get 100% freedom to get individual background, lighting, AND shadows from the same HDRI map. The best of both worlds!
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umma u
I am here to rob D coins O(∩_∩)O
Jasonw
Since I came here, I have been a lot of weak@_@
你好啊
This model is really good ~
mscat
Come on ~ happy ah ~ anyway, there are a lot of time
zheng
Since I came here, I have been a lot of weak@_@
KevFqtVu
Since I came here, I have been a lot of weak@_@
david
I am here to rob D coins O(∩_∩)O
chulsoo
这个是个教程吧
leowest
很好的资源,谢谢