又是一张习作,并没有特别挑背景,而是随便拿了一张拍的片就做,以后也是如此,拿到哪张做哪张。在平面设计里,元素统一包括颜色统一、对比度统一、明度统一,其实指的就是HSB统一,再加上光影统一,在实际操作中,两张平面素材要统一,光影统一是最麻烦的,就算PS高手也要耗费大量的时间做光影统一,当然,这是3D与2D融合,并不在一个难度等级。
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lelelao
哇 这个场景这个光影也太逼真了!
goo
好看耶(。・ω・。)ノ♡
RoboNeko
这个融合得不错啊,虽然背景没有上次饱和度高,那绿油油的。关于非dforce头发加dforce,其实不难,我要有时间,去B站上个视频。有的头发即便上了dforce,可能也不一定比用它自己的morph调得好,得看情况。你用的是RN Kayla Hair吧,我稍后去弄一下,要是弄得好,传给你用用看。
eric033
是的,就是用这个发型,你弄好 了就麻烦发一份给我,另外我也想掌握改造的方法。。。。。。。在非dforce发型里,用默认的方案或者拉调节杆,能合适的话当然是最好的,我并不排斥非dforce发型,但通常很多姿势因为头发没有重力下垂,会显得比较假。
RoboNeko
回复@eric033:好的呀,我试试先,因为不是所有头发硬加dforce都能出好效果滴。
eric033
最蛋疼的就是不懂非dforce的头发如何做重力模拟,试过好几种方法都失败了。