我在做模型的时候,穿了一套衣服,发现穿上鞋子后,把模型脚底板自动隐藏了,用了几种方法也无法显示,求大神指教
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RoboNeko
这个Graft只在脚上,别的地方没有,处理时也无需选小腿的部位,我这里测试没有问题,尝试重新做一下
sniper126
第二种方法的图好像有问题,能麻烦你再传一下吗
sniper126
按你的图的方法做了,但是选择的地方,隐藏了鞋子后,那个地方还是会出现面丢失的情况,不管怎样,谢谢你的答复
RoboNeko
回复@sniper126:我给你录了个视频,讲解一下这个问题,以及如何彻底解决掉它。鞋子的GeoGraft是有一定问题的,我修正了鞋子和姿势的源文件,使用它们则无任何问题。请将压缩包里的四个文件复制到那个产品的目录下:
链接:https://pan.baidu.com/s/1TO-v5uh1f7rHfRDU8MYBUw
提取码:04nq
sniper126
回复@RoboNeko:太感谢了。
sniper126
回复@RoboNeko:你给的那四个文件要怎么安装呢,我直接拖进安装目录里面它不显示
sniper126
回复@RoboNeko:你写的源文件是不是只针对4.15版本啊?
RoboNeko
回复@sniper126:那不是通过DIM安装哦,直接拷到那个产品目录
RoboNeko
回复@sniper126:DAZ Scripe应该没问题,你啥版本?直接执行看一看
RoboNeko
回复@sniper126:拷到 > 你的资源库\People\Genesis 8 Female\Clothing\dForce H&C Japanese School Uniform Costume Outfit
TORoMi
回复@RoboNeko:老师又和你学到知识了
RoboNeko
回复@TORoMi:好勒,一起ABL,Always be learning!
sniper126
回复@RoboNeko:直接执行是可以的,但是就是不显示在左边人物属性栏里
RoboNeko
回复@sniper126:什么人物属性栏? 你用Smart Content?
sniper126
回复@RoboNeko:我把源文件拷到目录里了,但是smart content和content library都没有
RoboNeko
回复@sniper126:看来还是用视频讲,按里面的视频处理:
链接:https://pan.baidu.com/s/1kzQk8Io8vLH59hNYw_w_qQ
提取码:ms7j
sniper126
回复@RoboNeko:你真是超级大神,已经完美解决了。多谢多谢
RoboNeko
回复@sniper126:得嘞不客气,举手之劳~~
RoboNeko
这鞋费劲了~ 它用了GeoGraft的方法,为了是防止脚穿模,你隐藏鞋子也没用,那Graft还在。两种方法:
1、最快的方式就是把鞋脱掉,你取消隐藏,选中鞋子点右键,Fit “SCU Pump” to...,跳出的下拉框里选None,鞋子脱掉后脚就回来了,现在你再隐藏鞋子便可,需要时再穿上,还是重复上述方法,下拉框里选你的人物,就又穿上了。
2、第二种方法复杂点,就是去掉GeoGraft,权当了解吧。隐藏鞋子的情况下,如下处理:
接着将鞋子取消隐藏,重复方法1,脱掉再穿上,脚就回来了,但脚趾也穿模了,还得调。所以仅就此鞋而言,不建议方法2,方法1就完全可以了。
merukaze
老师,这个GeoGraft我感觉能拿来实现很多功能,但是脑子里又比较混乱。请问这个主要能应用在什么场景呢?
RoboNeko
回复@merukaze:这个GeoGraft,也就是所谓的嫁接,就是把人物或物件原有某些部位的几何面去掉,接上别的东西;最典型的应用就是外接人体器官,还有也可以换头、换手、换脚啥的,属于比较复杂的功能了
sniper126
回复@RoboNeko:非常感谢,按照第二种方法做了,脚是可以显示了,但是小腿选中的部位的面又被去掉了,怎么做既可以显示脚又没有别的面缺失呢?
RoboNeko
回复@sniper126:这个Graft只在脚上,别的地方没有,处理时也无需选小腿的部位,我这里测试没有问题,尝试重新做一下
merukaze
回复@RoboNeko:美女蛇实现方式就是这个吧~
sniper126
回复@RoboNeko:我在脚下方空白处点右键会出现以下对话框
sniper126
回复@RoboNeko:我在脚下空白处点右键会出现以下对话框,这个怎么解决?
RoboNeko
回复@merukaze:没错,就是这个方法!
RoboNeko
回复@sniper126:贴图上来看看
sniper126
回复@RoboNeko: