大佬们 请问daz的曲线头发可以转成面片头发不,怎么转啊,还有就是有些曲线头发怎么不能转出啊,转出只有头皮,是锁定了么?
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You are advised to visit https://en.daz3ddl.com/posts/discussion/1140
wsmonkeyking
你描述不详,猜测你目的,想把DAZ的头发转出为OBJ供其它3D软件用。你称曲线头发应该是样条头发,我以C4D为例,转出为OBJ导入到C4D,可以看到样条发丝,毛发模拟的毛发编辑中选样条转为毛发,转化为模拟毛发,然后再生成面条头发。
独角兔子
可能是我没说清楚,obj和fbx我都试过,导进maya和max里面都没有样条线,只有头皮的模型,是导出的时候要设置些什么吗
wsmonkeyking
回复@独角兔子:我刚才特意下了这个头发试了下,导出为OBJ后,我导入到C4D是有样条的。
wsmonkeyking
回复@独角兔子:我的导出选项是:ignore invisible nodes,write uv coordinates,write normals,write faces,write polylines,write separate objects,write groups,write surfaces,write material library,quote paths containing spaces其他没选
独角兔子
回复@wsmonkeyking:我的默认设置也是这个,但是还是不行,不知道哪点出了问题
独角兔子
回复@wsmonkeyking:解决了,貌似是我导入设置有问题谢谢大佬
RoboNeko
转出,转出什么,OBJ么?